Trilogía / Misión suicida
Omega-4 relay
La misión suicida es una lista
Blindaje, escudos, cañón Thanix, un técnico leal en el conducto y un promedio de 2 en la línea deciden quién se importa.
The Collector base does not test how well you shoot. It tests a list the game never shows you. Ship upgrades you did not buy kill someone on the approach. The wrong specialist dies in a pipe or gets someone else killed on the walk. The average strength of whoever you did not take to the last fight decides the hold-the-line deaths. If fewer than two squadmates survive, Shepard misses the jump, and that save will not import into Mass Effect 3.
The calculator on this page uses the loyal scores published from the Game Informer graph: 4 for Garrus, Zaeed, and Grunt; 2 for Thane, Legion, Jacob, Miranda, and Samara or Morinth; 1 for Jack, Kasumi, Tali, and Mordin. Disloyalty subtracts one. An average of 2 or more means the line holds.
Roles that are actually legal
Vent: loyal Tali, Legion, or Kasumi, and the fireteam leader must be a loyal Garrus, Miranda, or Jacob. Anyone else in the pipe dies. A bad or disloyal leader also kills the specialist, not the leader.
Biotic bubble: loyal Jack, Samara, or Morinth. Miranda offering does not make her legal. A bad biotic gets one of your accompanying squadmates killed. Second fireteam leader: the same three names as the first leader, and this time a bad pick kills the leader.
Send a loyal squadmate back with the crew. Mordin is the usual choice because his hold-the-line score is terrible and his absence helps the average. No escort, and the crew dies even if you came immediately. One to three missions after the kidnapping kills Kelly, Gabby, Ken, and Gardner. Four or more leaves only Dr. Chakwas, and she still needs the escort.
The approach, before any of those choices
No Silaris Armor: Jack dies if she was recruited. No Multicore Shielding: the first living squadmate in the order Kasumi, Legion, Tali, Thane, Garrus, Zaeed, Grunt dies, unless that person is in your squad for the cargo-bay fight. No Thanix Cannon: the first living squadmate in the order Thane, Garrus, Zaeed, Grunt, Jack, Samara or Morinth dies, and you cannot bodyguard them. Loyalties unlock these projects. Buying them at the research terminal is the step that counts.
Before the relay
- Finish every loyalty except Legion's, and buy Silaris Armor, Multicore Shielding, and the Thanix Cannon, before the Reaper IFF.
- Wake Legion. Do not give him to Cerberus. His loyalty mission is the free outing before the crew is taken.
- After the abduction, launch the suicide mission before any other assignment.
- Play Arrival only after the suicide mission.
Loyal values are 4, 2, or 1 as grouped. A non-loyal member scores 1 less: 3, 1, or 0. Do not go below 0.
No escort: whoever the timer left alive dies. A disloyal escort dies, and the remaining crew lives. A loyal escort lives, and the remaining crew lives. The escort does not hold the line.
Shepard lives if at least 2 squadmates survive the mission. Crew do not count. A dead Shepard cannot import into Mass Effect 3.
Disloyal defenders die before loyal ones. Inside each group the order is Mordin, Tali, Kasumi, Jack, Miranda, Jacob, Garrus, Samara, Morinth, Legion, Thane, Zaeed, Grunt. Deaths never exceed the number of people on the line. Loyal Miranda is not immune.
| Squadmate | Loyal | Not loyal |
|---|---|---|
| Garrus Vakarian | 4 | 3 |
| Zaeed Massani | 4 | 3 |
| Grunt | 4 | 3 |
| Thane Krios | 2 | 1 |
| Legion | 2 | 1 |
| Jacob Taylor | 2 | 1 |
| Miranda Lawson | 2 | 1 |
| Samara | 2 | 1 |
| Morinth | 2 | 1 |
| Jack | 1 | 0 |
| Kasumi Goto | 1 | 0 |
| Tali'Zorah | 1 | 0 |
| Mordin Solus | 1 | 0 |
| Average | Deaths |
|---|---|
| ≥ 2 | 0 |
| ≥ 1.5 and below 2 | 1 |
| ≥ 0.5 and below 1.5 | 2 |
| below 0.5 | 3 |
Open next: loyalty missions by name; which deaths import into Mass Effect 3; why Arrival waits until this mission is over.
Questions the codex gets
What is the one free mission after the Reaper IFF?
Legion's loyalty. Do every other loyalty and buy the three upgrades first. Wake Legion, refuse to hand him to Cerberus, run his mission, come home to the abduction, and go through the Omega-4 relay before you touch another assignment.
Can everyone survive without Kasumi and Zaeed?
Yes, but the line is thinner. You want at least two of Garrus, Grunt, and Zaeed holding the door. Taking all three heavies into the final fight with you is how a loyal Mordin dies behind you.
Does a perfect suicide mission lock the best ending?
No. It keeps people alive for Mass Effect 3, which is what makes Rannoch peace and several war assets possible. The ending table is a Mass Effect 3 war-asset check.